Skip to main content

Publications

2021

  1. . "Foreign language acquisition via artificial intelligence and extended reality: design and evaluation," Computer Assisted Language Learning (2021): pp. 1-29. [Publication, Abstract]

2020

  1. . "A collaborative, immersive language learning environment using augmented panoramic imagery," 2020 6th International Conference of the Immersive Learning Research Network (iLRN), 2020, pp. 225–229. [Publication, Abstract]
  2. . "SpeakEasy: Browser-based automated multi-language intonation training. (A)," The Journal of the Acoustical Society of America 148, no. 4 (2020): 2697. [Publication, Abstract]
  3. . "Trust in AutoML: Exploring Information Needs for Establishing Trust in Automated Machine Learning Systems," In 25th International Conference on Intelligent User Interfaces (IUI ’20), March 17–20, 2020, Cagliari, Italy. ACM, New York, NY, USA, 11 pages [Publication, Abstract]
  4. . "A Virtual Mouse Interface for Supporting Multi-user Interactions," In Kurosu M. (eds) Human-Computer Interaction. Multimodal and Natural Interaction. HCII 2020. Lecture Notes in Computer Science, vol 12182. Springer, Cham. [Publication, Abstract]
  5. . "Browser Based Digital Sticky Notes for Design Thinking," DIS' 20 Companion: Companion Publication of the 2020 ACM Designing Interactive Systems Conference, July 2020, pp. 349–352. [Publication, Abstract]
  6. . "HUMAINE: Human Multi-Agent Immersive Negotiation Competition," In Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems [Full Paper] [Publication, Abstract]

2019

  1. . "The Rensselaer Mandarin Project — A Cognitive and Immersive Language Learning Environment," Proceedings of the AAAI Conference on Artificial Intelligence - Demonstration Track, vol. 33, pp. 9845-9846. 2019. [Publication, Abstract]
  2. . "Automated Mandarin tone classification using deep neural networks trained on a large speech dataset," The Journal of the Acoustical Society of America 145, no. 3 (2019): 1814-1814. [Publication, Abstract]
  3. . "Neuro-inspired Eye Tracking with Eye Movement Dynamics," Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition (CVPR), 2019, pp. 9831-9840 [Publication, Abstract]
  4. . "Generalizing Eye Tracking with Bayesian Adversarial Learning," Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition (CVPR), 2019, pp. 11907-11916 [Publication, Abstract]
  5. . "Multimodal, Multiuser Immersive Brainstorming and Scenario Planning for Intelligence Analysis," Proceedings of the 2019 IEEE International Symposium on Technologies for Homeland Security (HST), November 2019, pp.1-4. [Publication, Abstract]
  6. . "Reagent: Converting Ordinary Webpages into Interactive Software Agents," Proceedings of the Twenty-Eighth International Joint Conference on Artificial Intelligence, July 2019, 6560-562.  [Publication, Abstract]
  7. . "Translating the Pen and Paper Brainstorming Process into a Cognitive and Immersive System," In: Kurosu M. (eds) Human-Computer Interaction. Recognition and Interaction Technologies. HCII 2019. Lecture Notes in Computer Science, vol 11567. Springer, Cham [Publication, Abstract]
  8. . "You talkin’to me? A practical attention-aware embodied agent," In Human-Computer Interaction–INTERACT, vol. 2019. 2019. [Publication, Abstract]
  9. . "Embodied Conversational AI Agents in a Multi-modal Multi-agent Competitive Dialogue," Proceedings of the Twenty-Eighth International Joint Conference on Artificial Intelligence Demos. Pages 6512-6514 [Publication, Abstract]
  10. . "Building Human-Scale Intelligent Immersive Spaces for Foreign Language Learning," Proceedings of iLRN 2018 Montana (2018): 94. [Publication, Abstract]
  11. . "Bayesian Hierarchical Dynamic Model for Human Action Recognition," Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition, pp. 7733-7742. 2019. [Publication, Abstract]
  12. . "Language Learning in a Cognitive and Immersive Environment Using Contextualized Panoramic Imagery," In: Stephanidis C. (eds) HCI International 2019 - Posters. HCII 2019. Communications in Computer and Information Science, vol 1034. Springer, Cham [Publication, Abstract]
  13. . "Evaluating System Sufficiency in a Multimodal, Multiuser Sensemaking Environment Designed for Intelligence Analysis," HCI International 2019 – Late Breaking Papers.  [Publication, Abstract]
  14. . "Enabling Sensemaking for Intelligence Analysis in a Multi-user, Multimodal Cognitive and Immersive Environment," The Twelfth International Conference on Advances in Computer-Human Interactions, February 24, 2019, 7–14. [Publication, Abstract]
  15. . "A Coordinated Multi-channel Information Presentation Framework for Data Exploration," In International Conference on Human-Computer Interaction, pp. 153-173. Springer, Cham, 2019. [Publication, Abstract]

2018

    • Rahul R. Divekar
    • Matthew Peveler
    • Robert Rouhani
    • Rui Zhao
    • Jeffrey O. Kephart
    • david allen
    • Kang Wang
    • Qiang Ji
    • Hui Su
    . "CIRA: An Architecture for Building Configurable Immersive Smart-Rooms," In: Arai K., Kapoor S., Bhatia R. (eds) Intelligent Systems and Applications. IntelliSys 2018. Advances in Intelligent Systems and Computing, vol 869. Springer, Cham. [Publication, Abstract]
  1. Devavrat Jivani, Gyanendra Sharma and Richard J. Radke. "Occupant Location and Gesture Estimation in Large-Scale Immersive Spaces," In: CHI'18 Workshop on Living Labs: Measuring Human Experience in the Built Environment [Publication, Abstract]
  2. Divekar, Rahul R., Jaimie Drozdal, Yalun Zhou, Ziyi Song, David Allen, Robert Rouhani, Rui Zhao, Shuyue Zheng, Lilit Balagyozyan, and Hui Su.. "Interaction Challenges in AI Equipped Environments Built to Teach Foreign Languages Through Dialogue and Task-Completion.," In Proceedings of the 2018 on Designing Interactive Systems Conference 2018, pp. 597-609. ACM, 2018. [Publication, Abstract]
  3. Divekar, Rahul R., Yalun Zhou, David Allen, Jaimie Drozdal, and Hui Su. "Building Human-Scale Intelligent Immersive Spaces for Foreign Language Learning," [Publication, Abstract]
  4. Gyanendra Sharma, Devavrat Jivani, and Richard J. Radke. "Manipulating Screen Elements in an Immersive Environment with a Wrist-Mounted Device and Free Body Movement," In: CHI'18 Workshop on Living Labs: Measuring Human Experience in the Built Environment [Publication, Abstract]
  5. Kang Wang, Rui Zhao, Qiang Ji. "A Hierarchical Generative Model for Eye Image Synthesis and Eye Gaze Estimation," The IEEE Conference on Computer Vision and Pattern Recognition (CVPR), 2018, pp. 440-448 [Publication, Abstract]
  6. Lisha Chen, Qiang Ji. "Kernel Density Network for Quantifying Regression Uncertainty in Face Alignment," Third workshop on Bayesian Deep Learning (NeurIPS 2018), Montréal, Canada. [Publication, Abstract]
  7. Matthew Peveler, Naveen Sundar Govindarajulu, Selmer Bringsjord, Biplav Srivastava, Kartik Talamadupula, Hui Su. "Toward Cognitive and Immersive Systems: Experiments in a Cognitive Microworld," [Publication, Abstract]
  8. Rui Zhao, Kang Wang, Rahul R. Divekar, Robert Rouhani, Hui Su, Qiang Ji. "An immersive system with multi-modal human-computer interaction," 2018 13th IEEE International Conference on Automatic Face & Gesture Recognition (FG 2018), pp. 517-524. IEEE, 2018. [Publication, Abstract]
  9. Rui Zhao, Qiang Ji. "An Adversarial Hierarchical Hidden Markov Model for Human Pose Modeling and Generation," The Thirty-Second AAAI Conference on Artificial Intelligence (AAAI-18) [Publication, Abstract]
  10. Zhibing Zhao, Haoming Li, Junming Wang, Jeffrey O. Kephart, Nicholas Mattei, Hui Su, Lirong Xia. "A cost-effective framework for preference elicitation and aggregation," Proceedings of the Conference on Uncertainty in Artificial Intelligence (UAI) 2018, pp 446-456 [Publication, Abstract]

2017

  1. Hui Su. "The cognitive and immersive situations room," XRDS 23, 3 (April 2017), 20-23 [Publication, Abstract]
  2. Jonas Braasch, Nikhil Deshpande, Jonathan Mathews, and Samuel Chabot. "Using binaural and spherical microphone arrays to assess the quality of synthetic spatial sound fields," The Journal of the Acoustical Society of America 141, 3465 (2017) [Publication, Abstract]
  3. Jonathan Mathews and Jonas Braasch. "Real-time localization and tracking of musical instruments with spherical microphone arrays," The Journal of the Acoustical Society of America 141, 3726 (2017) [Publication, Abstract]
  4. Lirong Xia. "Improving Group Decision-Making by Artificial Intelligence," Proceedings of the Twenty-Sixth International Joint Conference on Artificial Intelligence (IJCAI) 2017. [Publication, Abstract]
  5. Mei Si, Craig Carlson. "A Data-Driven Approach for Making Analogies," Proceedings of the 39th Annual Meeting of the Cognitive Science Society, CogSci 2017, London, UK, 16-29 July 2017. [Publication, Abstract]
  6. Samuel Chabot and Jonas Braasch. "High-density data sonification of stock market information in an immersive virtual environment," The Journal of the Acoustical Society of America 141, 3512 (2017) [Publication, Abstract]
  7. Shreyas Sekar, Sujoy Sikdar, and Lirong Xia. " Condorcet Consistent Bundling with Social Choice," Proceedings of the 16th Conference on Autonomous Agents and MultiAgent Systems (AAMAS) 2017, pp. 33-41 [Publication, Abstract]
  8. Sujoy Sikdar, Sibel Adali, and Lirong Xia. "Mechanism Design for Multi-Type Housing Markets," Thirty-First AAAI Conference on Artificial Intelligence. 2017 [Publication, Abstract]
  9. Sujoy Sikdar, Sibel Adali, and Lirong Xia. "Optimal Decision Making with CP-nets and PCP-nets," Proceedings of the 16th Conference on Autonomous Agents and MultiAgent Systems (AAMAS) 2017, pp. 1736-1738 [Publication, Abstract]
  10. Wendy Lee, Samuel Chabot, and Jonas Braasch. "Using visual cues to perceptually extract sonified data in collaborative, immersive big-data display systems," The Journal of the Acoustical Society of America 141, 3896 (2017) [Publication, Abstract]
  11. Yue Wu, Guo Chao, and Qiang Ji. "Simultaneous Facial Landmark Detection, Pose and Deformation Estimation under Facial Occlusion," IEEE Conference on Computer Vision and Pattern Recognition, 2017 [Abstract]

2016

  1. Atriya Sen, Matthew Peveler, Nick Marton, Rikhiya Ghosh, John Licato, Richard J. Radke, Tianna-Kaye A.E. Woodstock, Boning Dong, Kevin O'Neil, Thomas Carter, and Selmer Bringsjord. "Toward the Cognitive Classroom: Mathematical Physics," Immersive Education Summit 2016, Padova, Italy [Abstract]
  2. Chao Gou, Yue Wu, Fei-Yue Wang, and Qiang Ji. "Shape Augmented Regression for 3D Face Alignment," European Conference on Computer Vision Workshop (ECCV-W), 2016 [Abstract]
  3. Gyanendra Sharma, Jonas Braasch, and Rich Radke. "Interactions in a Human-Scale Immersive Environment: the CRAIVE-Lab," ACM Interactive Surfaces and Spaces 2016 [Publication, Abstract]
  4. Jonathan Mathews and Jonas Braasch, J.. "A method for real-time, multiple-source localization using spherical harmonic decomposition," The Journal of the Acoustical Society of America 140, 3450 (2016) [Publication, Abstract]
  5. Kang Wang and Qiang Ji. "Real Time Eye Gaze Tracking with Kinect," International Conference on Pattern Recognition (ICPR), 2016 [Abstract]
  6. Kang Wang, Shen Wang and Qiang Ji. "Deep eye fixation map learning for calibration-free eye gaze tracking," ACM Symposium on Eye Tracking Research & Applications, 2016 [Publication, Abstract]
  7. Mei Si, Zev Battad and Craig Carlson. "Presenting Large Data with Anchor Points," International Conference on Interactive Digital Storytelling 2016, Los Angeles [Abstract]
  8. Rui Zhao, Quan Gan, Shangfei Wang and Qiang Ji. "Facial Expression Intensity Estimation Using Ordinal Information," IEEE Conference on Computer Vision and Pattern Recognition (CVPR), 2016 [Publication, Abstract]
  9. Samuel Chabot. "Spatialized sound reproduction for telematic music performances in an immersive virtual environment," The Journal of the Acoustical Society of America 140, 3292 (2016) [Publication, Abstract]
  10. Yue Wu and Qiang Ji. "Constrained Joint Cascade Regression Framework for Simultaneous Facial Action Unit Recognition and Facial Landmark Detection," IEEE Conference on Computer Vision and Pattern Recognition (CVPR), 2016 [Publication, Abstract]
  11. Zev Battad, Mei Si. "Using Multiple Storylines For Presenting Large Information Networks," Intelligent Virtual Agent 2016, Los Angeles [Publication, Abstract]